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Code.org - course E

Course E has three parts: You need to be able to do part 1 before going to part 2.
  1. Ramp up to course E - This is broken into review of what you worked on last year. You need to be confident in each area before you move on to part 2 of the course.
    1. 2-Adding comments - this shows you how to add a comments block to your program so that you remember what you did
    2. 4-Debugging Scrat - helps you identify problems with your programs
    3. 5-Art with code (involves turning in degrees - ask Mrs. Tisdell to demonstrate )
    4. 7-Shapes with loops (using loops/repeats - ask Mrs. Tisdell to demonstrate 7.10)
    5. 8 and 9-Nested loops - you can put loops inside of other loops
    6. 11-Conditionals -while blocks, if/else blocks
  2. Course E
    1. 13-Build a Starwars game
    2. 14-Songwriting with loops
    3. 15-Functions in Minecraft
    4. 16-Functions with Harvester
    5. 18-Functions with Artist
    6. 19-Determine Concept - While loops
    7. 20-Learning Sprites Lab
    8. 21-Alien Dance Party
    9. 22-Pet Giraffe
  3. Project Ideas
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  • Home
    • Media Center Schedule
    • Our Center
    • Contact
  • Our Work
    • Kindergarten
    • First Grade
    • Second Grade >
      • 2-Biomes
    • Third Grade >
      • SimpleMachines
      • SimpleMachine-Resources
    • Fourth Grade >
      • Circuits
      • Pauole-Goals
      • Miyamoto-goals
      • Perez-boards
      • Dunn-boards
      • Robotics-17-18
    • Fifth Grade >
      • Stop Motion Animation
      • Course E-2018-19
      • 5th-robots
  • Whatʻs New