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Find a book  | Research 
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2018-2019

code.org
F101
F102
F103
F104
F105
G101
media class links: Biomes
G101-Biome Stop Motion Animations


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Bookflix


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Dreambox


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iReady



SECOND TRIMESTER
Media
Day 1
- Intro to computer lab, Social Skills T chart - self control, What's new with BookFlix, Animals and Nature read the Tiny Seed by Eric Carle
Day 2 - The Greak Kapok Tree - Introduce BrainPop Jr. and Rainforest 
Day 3 - BrainPop Jr. - Review Rainforest and view other Habitats - discuss breadcrumbs
Day 4 - Introduce Pebble Go and navigate to Animal Habitats - Continue viewing and discussing Habitats with the following questions in mind:
  • What is your habitat like?
  • ​How do plants and animals survive in your habitat?
  • Tell me about the food chain
  • How is your habitat changing?
Introduce DK Find Out website
Day 5 - Now use Pebble Go to navigate to Plant Habitats
Compare and Contrast Pebble Go and DK
Day 6 - Introduce Discovery Education, logging in, logging out, searching and filtering, finding assignments,
use graphic organizer to choose habitat, animal, identify shelter, food and water sources
Day 7 -

Robotics and Programming
Day 1 - 
Demonstrate code.org and review BigBrainz - demonstrate following directions, listening, staying on task and working quietly - earn robot time
Day 2 - Continue working with BigBrainz (following directions, listening, staying on task and working quietly)
Day 3 - Introduce Debugging (and vocabulary) with code.org, begin Pair Programming
Day 4 - Introduce Dash and Blockly B1.1 Sequencing with the whole group
Day 5 - break into 1/2 and 1/2, continue code.org and begin B1.2 Sequencing with Dash
Day 6 - same as Day 5 but switch groups
Day 7 - Introduce Sequencing with Laurel, loops and repeats - break group into 1/2 and 1/2 and begin B1.3 sequencing task
Day 8 - repeat Day 7 but switch groups
Day 9 - 
​Day 10 - 

FIRST TRIMESTER
Media Day 3 & 4 
  • Continue working on Habitats/Biomes - BrainPop Jr. adding information to matrix
  • Habitats by Fran Downey
Media - Day 2
  • Review Rules/Routines (hands-eyes, leaving the room)
  • Review Social Skill - Self control (hands in lap, quiet bodies when listening)
  • Begin working on Habitats/Biomes
  • The Great Kapok Tree/BrainPop

Media - Day 1 
  • Rules/Routines (hands-eyes, leaving the room)
  • Social Skill - Self control (hands in lap, quiet bodies when listening)
  • What changed in BookFlix? (new interface), The Tiny Seed by Eric Carle - Sequencing Game

Media - Our second graders will be learning to:
  • use an iPad
  • use a laptop computer
  • work with a trackpad/mouse
  • navigate the Internet
  • drag/drop objects
  • open and close applications
  • manipulate online videos/photographs
  • use the Internet to get information (BrainPop Jr.)
  • use KidPix to draw like a scientist
  • access online databases for research (Discovery Education, Pebble Go)
Robotics and Programming - Day 4 & 5
  • Review Rules/Routines (hands-eyes, leaving the room)
  • Review Social Skill - Self control (hands in lap, quiet bodies when listening)
  • Model using Blockly with Dash/Dot - B-2.1-Loops, B-2.2-Loops
  • 1/2 to code.org for lesson 2 and 1/2 to Dash 

Robotics and Programming - Day 2 & 3
  • Review Rules/Routines (hands-eyes, leaving the room)
  • Review Social Skill - Self control (hands in lap, quiet bodies when listening)
  • Model using Blockly with Dash/Dot (Open Blockly, toolbox, forward, look, lights, sounds, animations)
  • 1/2 to code.org for lesson 2 and 1/2 to Dash 

Robotics and Programming - Day 1 
  • Rules/Routines (hands-eyes, leaving the room)
  • Social Skill - Self control (hands in lap, quiet bodies when listening)
  • Introduced code.org - course C
  • Accessing code.org - Course C - logging in with your partner - team programming

​Programming and Robotics -Our second graders will be learning to:
  • plan and design a sequence of events
  • program a robot to perform a sequence of events
  • use a variety of apps to practice programming skills (on an iPad)
Bookflix - Bookflix features fiction and non-fiction books that students can read independently or they can choose to have the stories read out loud. The site also features links to puzzles, safe websites on the topic, and a visit to the authors of fiction stories. This site can be accessed at school and at home.

Dreambox - Our students use Dreambox to develop mathematical concepts by using virtual manipulatives and critical thinking skills. Dreambox can be used on a computer, laptop or iPad (at school or at home). If you use the app at home you will need an access code (you can get this from your child's teacher).

​iReady - iReady is the universal screening tool that our complex has chosen to use with all students. In addition to being a screening tool it also is an adaptive instructional tool providing lessons in math and reading for all students. The instructional component is accessible at home and school and works best using the Google Chrome browser on a laptop or desktop computer and starting in 2018-2019 an iPad. 

2017-2018

Biomes (Calaro and Vickers)
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  • Home
    • Media Center Schedule
    • Our Center
    • Contact
  • Our Work
    • Kindergarten
    • First Grade
    • Second Grade >
      • 2-Biomes
    • Third Grade >
      • SimpleMachines
      • SimpleMachine-Resources
    • Fourth Grade >
      • Circuits
      • Pauole-Goals
      • Miyamoto-goals
      • Perez-boards
      • Dunn-boards
      • Robotics-17-18
    • Fifth Grade >
      • Stop Motion Animation
      • Course E-2018-19
      • 5th-robots
  • Whatʻs New